Open source

Open-source pixel art and animation editor built on the Godot engine, with layers, tile mode and a web version alongside desktop builds.

PriceFree
PlatformsBrowser, Windows, macOS, Linux
Best forGraphic Designer, Maker, Student

Why we recommend it

Where Piskel keeps things minimal, Pixelorama goes further — real layers, tilemap tools and animation curves — while staying free and installation-optional via its web build.

Strengths

  • Free and open source under MIT. True layer support, tile/pattern editing mode, desktop builds for Windows/macOS/Linux plus a browser version, active community.

Drawbacks

  • The web version is less actively maintained than the desktop builds and can lag behind on features. Godot-engine UI conventions feel unfamiliar if you have only used dedicated art software.

Frequently asked questions

Pixelorama is free to use.

Yes, Pixelorama is open source under the MIT licence.

The web version is less actively maintained than the desktop builds and can lag behind on features. Godot-engine UI conventions feel unfamiliar if you have only used dedicated art software.

Pixelorama is best suited for Graphic Designer, Maker, Student.

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