Updated each release

Which version is current, which is LTS, what changed, and whether to upgrade.

Blender ships on a fixed schedule: three releases a year, one of which is a long-term support version. That makes “which one should I be on?” a question with an actual answer rather than a matter of taste, and the answer depends on one thing — whether your work has to stay reproducible.

Where Blender is right now

VersionReleasedTypeStatus
5.2.125 August 2026LTS patchCurrent stable. Recommended for production.
5.2 LTS14 July 2026LTSSupported with fixes until July 2028.
5.1March 2026RegularSuperseded. No longer receiving fixes.
5.3Expected 17 November 2026RegularIn alpha. Not for production work.

Dates and support windows are from the Blender release page and the developer release notes. Schedules slip; check those before planning around a date.

LTS or regular: the only decision that matters

Choose LTS if a file has to open and render identically in eighteen months, if you work in a studio where everyone must be on the same build, or if you rely on add-ons that break when the API moves. 5.2 LTS is supported until July 2028, which means bug fixes without feature churn.

Choose the regular release if you want the new features and can tolerate a version that stops receiving fixes once the next one lands. For solo work with no long-lived archive, this is usually fine and occasionally much better.

The common mistake is installing the newest version on a production machine because it is newest. Blender allows side-by-side installs, so the sensible arrangement is LTS for work and the current regular release, or the alpha, in a separate folder for trying things.

What 5.2 LTS brought

  • Geometry Nodes physics for hair and cloth, built around a new XPBD solver node. The headline feature, and the one most likely to change how simulation work is set up.
  • Cycles texture cache, which is what makes scenes with very large texture sets render without exhausting memory.
  • Principled BSDF thin wall mode, for single-sided glass and similar surfaces that previously needed a workaround.
  • EEVEE fixes for a number of long-standing usability complaints.
  • Grease Pencil gained a new fill algorithm and a wider brush set.
  • Sculpting gained the Scene Project brush and an Add Primitive operator.

The 5.2.1 patch that followed was maintenance rather than features: fixes in the video sequencer, in scene strip prefetching, and for Geometry Nodes crashes.

Before you upgrade

  1. Check your GPU driver. Every recent Blender release has raised the minimum driver version for CUDA and OptiX, and the symptom of an old driver is not an error message — it is the GPU quietly not appearing as a render device. We wrote this one up separately: the CUDA driver check for 5.2.1.
  2. Check your add-ons. Extensions are the most common thing to break across a major version, and the ones that break are usually the ones you rely on most.
  3. Keep the old version installed. Blender does not force an upgrade path. Installing alongside costs disk space and saves an afternoon.
  4. Open one real project, not a test scene. Problems show up in files with history, not in a default cube.

Longer version of the upgrade decision: Blender 5.2 LTS, should you upgrade?

How Blender’s numbering works

Releases are major.minor.patch. The major number changes rarely and signals a break in compatibility. The minor number advances with each of the three scheduled releases a year, and one of those three is designated LTS. The patch number is maintenance only — 5.2.1 adds no features to 5.2, it only fixes it, so patch upgrades are close to always worth taking.

An LTS version keeps receiving patches for two years after release. That is the whole reason to prefer it: not that it is more stable on the day it ships, but that it stays fixed for long enough to build a workflow on.

Frequently asked questions

What is the latest version of Blender?

5.2.1, released on 25 August 2026, which is a patch on the 5.2 LTS line. Blender 5.3 is expected on 17 November 2026 and is in alpha at the time of writing.

Is Blender 5.2 an LTS release?

Yes. Blender 5.2 is the long-term support release of the 5.x cycle and is supported with bug fixes until July 2028. Blender 5.3 will be a regular release, not LTS.

Should I use Blender LTS or the latest version?

LTS for anything you have to reopen later or share with a team. The latest regular release if you want new features and are working alone on projects that will be finished before it goes out of support.

Is Blender free?

Yes, and permanently. It is released under the GPL, so it is free software rather than a free tier — there is no version that costs money and no limit that appears later. See the Blender entry in the directory, or other open-source design tools.

Can I install two versions of Blender at once?

Yes, and you should. Blender runs happily from separate folders, so the usual setup is the LTS build for real work and the current release or alpha alongside it for testing.

Where are the official release notes?

On the Blender developer documentation site, one page per version. This page summarises them and adds the upgrade checks; it does not replace them.

Related

The Blender tool page covers what it is good and bad at. For the paid alternatives, see visualization and rendering tools and architectural visualization software. For everything free and open source, see open-source design tools.

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